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Renegade 20 Core Manual

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Sphere of Space

Control over distance, whether it be close by, far away, and even the inner planes that can only be reached through powerful magics. You can shift the space around you, appearing to blink in and out of existence, shift across distances appearing suddenly across the battlefield, and even shift you and your companions across dimensions to the fabled City of Brass on the elemental plane of fire.

Spell Distance

  • Secondary Component

You can shift the center and focus of the spell from you to a great distance away.

If the spell requires Line of Effect.

Level 1Up to 10 Squares
Level 2Up to 20 Squares
Level 3Up to 30 Squares
Level 4Up to 40 Squares
Level 5Up to 50 Squares
Level 6Up to 60 Squares
Level 7Up to 70 Squares
Level 8Up to 80 Squares
Level 9Up to 90 Squares

If the spell does not require Line of Effect.

Level 1Adjacent Square target.
Level 2Up to 5 Squares
Level 3Up to 10 Squares
Level 4Up to 50 Squares
Level 5Up to 100 Squares
Level 6Up to 1 mile
Level 7Anywhere on this plane.
Level 8Close Planes
Level 9Far Planes

Ranged Spell Item

  • Secondary Component
  • Line of Effect
  • Continuing Focus - Hour x2

You and additional targets can travel with this component. All travel is considered teleportation with this component. With travel, you need to include the personal elements (Earth, Air, Fire, Water) as Secondary Components to manifest this component.

Level 1This component binds the spell to targets specified with Target of Spell component that is designed to be thrown or shot at a target over a distance. This spell requires the Continuing component as well. However, any Continuing Focus is automatically maintained for the full duration.

Please note that there is a restriction that the spell is delivered to the target of the thrown or fired item. If the item misses, the spell discharges wherever the thrown or ranged item strikes. As a result, there is no need for the Spell Distance component with this spell, since the range is determined by the limitations of the item itself.

Distance for Travel

  • Prime Component
  • Line of Effect or a Sanctuary

You and additional targets can travel with this component. All travel is considered teleportation with this component. With travel, you need to include the personal elements (Earth, Air, Fire, Water) as Secondary Components to manifest this component.

Level 1Up to 5 Squares
Level 2Up to 10 Squares
Level 3Up to 50 Squares
Level 4Up to 100 Squares
Level 5Up to 1 mile.
Level 6Up to 5 miles
Level 7Up to 10 miles
Level 8Up to 100 miles
Level 9Anywhere on this plane.

Note that there are rituals that allow you to name sanctuaries. You do not need Line of Effect to a sanctuary location.

Planar Travel

  • Prime Component

You and additional targets can travel to alternate planes with this component. All travel is considered teleportation with this sphere. With planar travel, you need to include the personal elements (Earth, Air, Fire, Water) as Secondary Components to manifest this component. This changes your state, so no time affect is required.

Level 3Etherial Plane
Level 5Elemental Planes
Level 7Astral Plane
Level 9Outer Planes