| General Feats | Metamagic Feats | Race and Region Feats | Feat Details |
|
Feat |
Description |
Prerequisites |
Source |
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Arcane defense |
You can resist spells from a chosen school of magic better than normal |
Spell focus in the school chosen |
T&B p38 |
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Augment summoning |
Your summoned creatures are better than normal |
Spellcaster level 2nd+ |
T&B p39 |
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Through Bloodletting your spells become more powerful |
Must be able to cast at least 1 level of arcane spells, or be a divine caster of a diety that allows this feat. |
Website |
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Chain spell |
You can cast spells that arc to other targets in addition to the primary target |
Any other metamagic feat |
T&B p39 |
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You have greater control over burst spells |
None |
Website |
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You can cast spells to greater effect in conjunction with others. |
Any other metamagic feat |
Website |
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Create magic items such as wands and staves |
Caster level 5th+ |
Website |
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Create magic items such as rings |
Caster level 12th+ |
Website |
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Create magic weapons, armor and shields |
Caster level 5th+ |
Website |
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Create magic items such as potions and charms |
Caster level 3rd+ |
Website |
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Create magic items such as scrolls |
Caster level 1st+ |
Website |
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Delay spell |
You can cast spells that take effect after a short delay of your choosing |
Any other metamagic feat |
T&B p39 |
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Empower spell |
Increase spell's variable, numeric effects by 50% |
None |
PHB p93 |
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Energy admixture |
You can modify a spell that uses one type of energy to mix in an equal amount of another type of energy |
Energy substitution, one other metamagic feat, Knowledge (arcania) 5+ |
T&B p39 |
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Energy substitution |
You can modify a spell that uses one type of energy to use another type of energy |
Any other metamagic feat, Knowledge (arcania) 5+ |
T&B p40 |
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Eschew materials |
You can cast spells without material components |
Any other metamagic feat |
T&B p40 |
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Enlarge spell |
Double spell's range |
None |
PHB p94 |
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Extend spell |
Double spell's duration |
None |
PHB p94 |
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Extra slot |
You can cast an extra spell |
Spellcaster level 4th+ |
T&B p40 |
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Extra spell |
You can learn one more spell |
Spellcaster level 3rd+ |
T&B p40 |
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Greater spell focus |
Choose a school of magic which you have the spell focus feat for. Your magic spells of that school are now even more potent |
Spell focus |
T&B p40 |
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Greater spell penetration |
Your spells are especially potent, defeating spell resistance more readily than normal |
Spell penetration |
T&B p40 |
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Heighten spell |
Cast spells at higher level |
None |
PHB p95 |
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Improved familiar |
You may choose your familar from a nonstandard list. |
Ability to have a familar, compatible alignment |
T&B p40 |
|
Innate spell |
You have mastered a spell so thoughly you can now cast it as a spell-like ability |
Quicken spell, Silent spell, Still spell |
T&B p41 |
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Maximize spell |
Maximize spell's variable, numeric effects |
None |
PHB p97 |
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Persistent spell |
You make one of your spells last all day |
Extend spell |
T&B p41 |
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Quicken spell |
Cast spells as a free action |
None |
PHB p98 |
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Reach spell |
You can cast touch spells without touching the spell recipient |
None |
DotF p20 |
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Sacred spell |
Your damaging spells are imbued with divine power |
None |
DotF p20 |
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Sanctum spell |
Your spells have a home ground advantage |
Any other metamagic feat |
T&B p41 |
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Sculpt spell |
You can alter the shap of a spells area |
Any other metamagic feat |
T&B p42 |
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Silent spell |
Cast spells without a verbal component |
None |
PHB p100 |
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Spell focus |
Your spells of a particular school are more potent than normal |
None |
PHB p85 |
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Spell mastery |
You can prepare a number of spells without reference to a spellbook |
Wizard |
PHB p54 |
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Spell penetration |
Your spells are especially potent, breaking through spell resistance more readily than normal |
None |
PHB p85 |
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Spell specialization |
You deal more damage with ray or energy missile spells |
Weapon focus (ray or energy missile spells), Spellcaster level 4th+ |
T&B p42 |
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You have learned to shield part of your mind to concentrate while you perform other actions |
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Split ray |
You can affect two targets with a single ray |
Any other metamagic feat |
T&B p42 |
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Still spell |
YCast spells without somatic components |
None |
PHB p101 |
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Subdual substitution |
You can modify a spell that uses energy to deal damage to deal subdual damage |
Any other metamagic feat, Knowledge (arcania) 5+ |
T&B p42 |
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Twin spell |
You can cast a spell simultaneously with another spell similar to it |
Any other metamagic feat |
T&B p42 |
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Widen spell |
Double spell's area |
None |
PHB p102 |
Experimental Metamagic Feats...
- Split Mind developed by Christian Stone <xtian@stonescape.net>
- Prerequisite:Must be a Mentalist or have access to the mental domain feat.
- Benefit: You are able to isolate a piece of your
mind to focus on maintaining concentration on spells.
You may attempt any action that would normally prohibit
further concentration of a spell, including the casting
of a second spell, and continue to maintain concentration
of the first spell with a sucessful concentration
check of DC 15 + the level of the spell. This feat
only allows you to maintain concentration of one
spell at a time.
- Superior Split Mind (under deelopment)developed
by Christian Stone <xtian@stonescape.net>
- Prerequisite: Split Mind Feat, Concentration 8 ranks
- Benefit: You have trained a part of your mind to
operate completely independently of the rest. You
are capable of concentrating on two spells at one
time. You must, however, roll seperate concentration
checks each time a concentration check is required.
- New Feats (You may use these but may lose them at
any time.)
- Craft Mirror [Item Creation] developed
by Christian Stone <xtian@stonescape.net>
- Prerequisite: Arcane Spellcaster Level 3+, Int 13+
- Benefit: You can create flat and curved surface
mirrors. Enchanting a mirror takes 1 day for
each 1000 gp in its price, and costs half as
much as the original. A failed roll indicates
that the mirror is useless, and the materials
are lost. A failure by 1 or 2 can indicate
that the mirror works, but not as anticipated.
There are two kinds of mirrors: flat and convex.
A curved mirror can focus on extraplanar or
elemental worlds, and is useful for a number
of causes. Flat mirrors are easier to make
and can wormhole within the own plane, focusing
on various places, or people.
Should this just be Craft Wondrous Item?
- Craft Mirror [Item Creation] developed
by Christian Stone <xtian@stonescape.net>
